NEW Sharandar Part 2 Releases TODAY - Tips & Patch Notes - Bug Fixes & Changes - Neverwinter Mod 20
Bashin’ Ordur has been thrown into disarray after Granny Necksnapper’s defeat. The Iliyanbruen have begun the process of reinforcing their position in the Ruins of Malabog. Scouts search high and low for rumors of the annis hag’s whereabouts, but there have been no signs of her return. Now the council turns their attention to the strange tidings coming from the Mended Grove.
The skies of the Mended Grove have grown dark, the stars and a strange moon dominate the usual twilight skies above the canopy. The Iliyanbruen report that their meditations are being disrupted, haunted by walking nightmares. Visitors to New Sharandar seldom sleep well as dark and twisted dreams chase away any chance of a peaceful slumber. Strange specters are often seen, wandering amongst the trees, and the bodies of eladrin long departed once again walk upon the forest floor. There is some sinister power at work beneath the eaves of the grove, and that power has set its sights on New Sharandar.
In the second episode of Neverwinter: Sharandar, players explore the strange happenings in the Mended Grove. What is the dark presence that lurks in the shadows? What are the goals of this strange new power? Where are these haunting visions coming from?
Time Stamps
00:00 Intro
00:19 Episode 2 Content
01:10 April Fowls Fixes
01:39 Hell Pit
01:54 Content & Environment
02:55 Combat & Powers
05:10 Enemies & Encounters
06:34 Items & Economy
09:19 Other
09:46 Outro
Notes here: https://www.arcgames.com/en/games/neverwinter/news/detail/11486863
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