New Super Mario Bros. Wii - Gameplay Walkthrough Part 1 - 4K 60FPS ULTRA HD - No Commentary
New Super Mario Bros. Wii Opening Gameplay First 30 Minutes Walkthrough 4K 60FPS ULTRA HD - No Commentary
About The Game (New Super Mario Bros. Wii)-
New Super Mario Bros. Wii is a 2D side-scrolling platform video game developed by Nintendo for the Wii. A follow-up to the 2006 Nintendo DS game New Super Mario Bros., it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later.
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New Super Mario Bros. Wii is a 2.5D side-scrolling platformer; although it plays out in 2D, most of the in-game characters and objects are 3D polygonal renderings on 2D backgrounds. In single-player mode, the player controls Mario and must complete various levels, which are filled with both helpful items and harmful obstacles. The player must maneuver him to a large flag pole at the end of each stage to progress. The game can be played with the Wii Remote held horizontally, or vertically with the Wii Nunchuk attached. Mario can run, jump, and perform additional moves returning from New Super Mario Bros. such as wall kicks, ground pounds and double and triple jumps. New Super Mario Bros. Wii frequently makes use of the Wii Remote's motion control features; the player can shake the controller in order to perform various different actions, such as a short spin jump which kills enemies, a mid-air twirl that can be used to sustain air time, and the ability to pick up, carry and throw certain objects. Another advantage of the mid-air twirl is the ability to wall-jump off of a singular wall as long as the mini-mushroom or Ice Flower is equipped. Mario has to wall-jump before mid-air twirling back to the wall to repeat the action. Certain areas within levels, such as specific platforms, can be manipulated by standing over them and tilting the Wii Remote. Certain levels are set underwater, where the player must swim to traverse the level.
In addition to gold coins, which the player can collect to earn extra lives, levels contain power-ups encased in floating blocks which aid Mario in his quest. For instance, the Super Mushroom makes Mario increase in size and allows him to take one extra hit; the Fire Flower lets Mario shoot fireballs at enemies; and the Super Star gives the player temporary invincibility, increases his running speed, and provides light in any dark level. The Mini Mushroom, which reappears from New Super Mario Bros., causes Mario to shrink in size, letting him jump higher, run on water and fit through small spaces, albeit while making him vulnerable to enemies and other obstacles. New power-ups include the Propeller Suit, which allows Mario to fly for a short time by shaking the Wii Remote; the Ice Flower, which gives Mario the ability to shoot balls of ice which freeze enemies into large ice blocks that can be lifted and thrown; and the Penguin Suit, which also gives Mario the ability to shoot ice balls, but additionally allows the player to slide along the ground and across water, as well as giving them tighter control on ice and in water. Yoshi appears in certain levels and is able to eat, swallow and spit enemies and objects, and flutter for a period of time.
The player begins the game with five lives, but more can be obtained through collecting coins, picking up 1-Up Mushrooms, performing combos, and playing minigames. Losing a life will return the player to the map, and losing all lives results in a game over, forcing the player to return from their last save point.
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