New Unity Game Project - Part 5

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Going to give Unity another shot, and figured I would try to start with some kind of foundation instead of going head on into a game.

Today's Episode is covering importing the json data files I created with the Game Editor program from parts 1-4. Adding classes into Unity, how to open/read/import the data from those files using Unity's own JsonUtility.

Learning as I go, since it has been a while since I have worked with Unity, and this is a new concept that I have heard of, but never tried to implement it. We had some rough patches at the end, but the majority of it went fairly smooth.







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