NFS Carbon - ScreenPrintf

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Published on ● Video Link: https://www.youtube.com/watch?v=772zplEUdSo



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πŸ”Ή Hi racers, nlgxzef here! I have ported my reimplementation of ScreenPrintf from Most Wanted to Carbon.

For who doesn't know: It's a cut debug feature. This feature allows you to enable on-screen debug information, just like in the PS2 Alpha 124 or Xbox 360 German Milestone build of NFS Most Wanted!

πŸ”Ή This new feature will be available on the next version of NFS Carbon Extra Options!

Notes:
- TS value is out of the place because of a workaround for a null-reference crash with W2C. (They probably have modified the TrackStreamer class)
- PursuitPrintf isn't fully implemented yet. (You can see that the heat level and formation is wrong)
- Collision field is always empty. The variables are referenced correctly, but the vanilla implementation of them may be missing.

See how does it look like in NFSMW: https://www.youtube.com/watch?v=zg1yZVb8keM

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πŸ”Ή nlgxzef (NFS Channel): https://www.youtube.com/c/nlgxzef
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πŸ”Ή nlgxzef 2.0 (Junk Channel): https://www.youtube.com/c/nlgxzef2point0

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nlgxzef presently has 2,703,703 views for Need for Speed: Carbon across 50 videos, and close to 9 hours worth of content for Need for Speed: Carbon published on his channel. This is 40.96% of the total watchable video on nlgxzef's YouTube channel.