Niagara: What’s New | Live Training | Inside Unreal
This week we'll be joined by Lead Technical Artist Wyeth Johnson. We'll be taking a look at some of the latest additions to the Niagara plugin, including template emitters, 2d and 3d texture sampling, distance fields, mass and forces, collision refactors, and some thoughts on where we're headed next.
The Winter #ue4jam theme will be announced at 3:00PM ET!
NEWS
Shortlist chosen for “Unreal Awards: Experience Design” competition
https://www.unrealengine.com/en-US/blog/unreal-awards-experience-design-competition-winners-announced
Unreal Engine 4.22 Preview 1 now available
https://www.unrealengine.com/en-US/blog/4-22-preview-1-now-available
How indie developer Bit Dragon tackled cross-platform play in Hyper Jam
https://www.unrealengine.com/en-US/tech-blog/how-indie-developer-bit-dragon-tackled-cross-platform-play-in-hyper-jam
Digital humans: 3Lateral cracks the code for real-time facial performance
https://www.unrealengine.com/en-US/blog/digital-humans-3lateral-cracks-the-code-for-real-time-facial-performance
COMMUNITY SPOTLIGHT
Snacko
https://forums.unrealengine.com/community/work-in-progress/1583746
Mr Boom's Firework Factory
https://forums.unrealengine.com/community/work-in-progress/1581883
The Forge
https://www.artstation.com/artwork/0XzRe8
ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1576257
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