Nihilumbra - Andar's Judgment
Nihilumbra first appears as yet another 2D puzzle platformer in a long line of indie games trying to follow the successes of Braid and Limbo from years back. Once the game begins, it’s quite clear those assumptions are not without reason, but diving deeper reveals a much bolder game with grander ambitions than the typical modern sidescroller.
The player controls a creature named “Born” as it escapes an empty void into the physical world. As Born progresses, a narrator will explain the futility of the whole affair. The narrator insists the void will relentlessly chase Born down as the “the void must be one.” The narrator argues the world is harsh and doesn’t care what the fate of Born will be. The narrator repeats Born is not a part of the physical world and cannot live there. Born is nothing. It’s all pointless. Born will die. Nihilumbra, as its name suggests, is a game about Nihilism – a philosophy asserting the meaninglessness of life.
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