Ninja Gaiden II™: The Dark Sword of Chaos
Ninja Gaiden II™: The Dark Sword of Chaos
By Tecmo® ©1990
For Nintendo® ©1990
All rights reserved
First Ninja Gaiden code review: https://youtu.be/19EwQ3C8pq4
I pronounce Ninja Gaiden, the same way I say Raiden from Mortal Kombat.
I never had the privilege as a child to play this installment of the Ninja Gaiden series, now that I found a nice cartridge of it I couldn't be more happy these games are very difficult to play with spawn traps but with the usage of codes the game is much more enjoyable. I skipped through the cut scenes saving on recording time, I also skipped using the subweapon code it works wonderfully well, value of 4 gives fire ring and the timer works for that as well, however the bosses tend to glitch out and I wasn't fond of seeing that during recording. Interesting tidbit there's a hidden timer in this game so even if you set the time to 999 your still going to lose a life if you linger on a stage to long.
Fun to see the no snow or setting the snow to an advantage but useful, and the lightning was used to prevent my migralepsy from being triggered due to the effects. Not many Nintendo games do this but this one makes me twitch.
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I may look for the third installment of Ninja Gaiden but I would much rather find Journey to Silius, Mega Man, A Monster in my Pocket, The Krion Conquest, Power Blade 1&2, Kick Master, Sword Master, Metal Storm and Natsume S.C.A.T., (Special Cybernetic Attack Team) because I was part of the S.C.A.T. (Small Craft Action Team) while serving in the U.S. Navy as a Gunner's Mate 2nd Class.
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