Ninja Ryūkenden Tomoe 忍者龍剣伝 巴 | NO DEMON HEAD DAMAGE | Ninja Gaiden Trilogy SNES TECMO 1995

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Ninja Gaiden Trilogy SNES TECMO 1995 Japanese SNES version. No Damage from Demon Head on 3rd variation of final boss. The pattern of slash cancel (while in air B+ Down on Dpad ) I am using is ( jump, 2 slashes)x4, jump, 1 slash, =, 9 slashes. Then at exact peak of Ryu's jump (not a hair before or it will fail) mash like crazy!!! to get 7 more slashes. 6 in the air, and one when he lands. I find this strategy the best for consistency. I tried doing (jump, x3 slashes)x3 as the set up. But for some reason the game does not register one of the three slashes. No matter how I time it during his jump. Which when this happens makes it so the timing of the demon head changes ruining killing it before it touches Ryu. So I have settled on this pattern for now. One good thing about this pattern is since you are only committing to 2 air slash cancels per jump in the beginning. You have a small amount of more time to dodge his pink shrimp that he ejects. The best I have done the no falling demon head damage is starting from 6-2 stage. That is the farthest back I have loaded a save since I just starting practicing this only last 48 hours (2 days). The farthest back I have started and received absolutely zero damage from the final boss (3rd from) is from before the 2nd boss. That is the last clip in the video, where I get a total perfect on his 3rd final form. I did not use any TURBO or Rapid Fire to do this. Eventually I would like to try to start from very beginning of game and get to final boss and kill the falling demon head without it touching me. However since I am GOING to take damage before then, it is kind pointless. Also I have a higher chance of getting the Demon Head kill without it touching me, but then get hit from the falling shrimp or tail while I am dodging the shrimp. This jump slash pattern works the exact same in the NES version of Ninja Gaiden. I just tested it before uploading this video. So in conclusion, the slash pattern I mentioned above is the only consistent way I have found to destroy the falling demon head before it touches Ryu. Whether NES or SNES version, makes no difference.




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Ninja Gaiden Trilogy (忍者龍剣伝 巴
Ninja Ryūkenden Tomoe)
ninja giaden
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no demon head damages
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