Nintendo 64 Longplay: Mario no Photopi

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Published on ● Video Link: https://www.youtube.com/watch?v=oE3xhe355qs



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Duration: 30:22
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NTSC Emulation. English Translation.

Huge thanks to @tom02369 for the help and @LuigiBlood for engineering it to be possible.

Mario no Photopi (Japanese: マリオのふぉとぴー, Hepburn: Mario no Fotopī) is a educational video game released for the Nintendo 64 in 1998 in Japan. With a variety of photo retouching and image composition functions, SmartMedia storage card slots, and planned 64DD floppy disk compatibility, the game was intended to supplant Japan's small growing market for personal computers.

Gameplay consists of puzzles that the system constructs from images, encouraging user-generated content. The player can compose a unique image using the included Mario series clip art, borders, fonts, and other graphics. The composition's layout can become a postcard, name card, poster, or a TV slideshow series.

To facilitate such compositions, the user can optionally exchange Exif images with any other SmartMedia device via the two card slots on the top of the game cartridge. Images can be imported from a personal computer or camera and retouched into the game's compositions. Completed compositions can be exported to a personal computer, or Fuji printing kiosk such as at a shopping mall. Four optional SmartMedia cards were produced separately and specifically intended for use with the game, preloaded with video game themed graphics files: Sylvanian Families, Bomberman, Yoshi and The Legend of Zelda.







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