Nintendo Switch Development | Unity and C# | Coding a PAUSED function

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Published on ● Video Link: https://www.youtube.com/watch?v=OH1aVxMUM6M



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In this video I code an in-game PAUSED function in Unity and C# for a Nintendo Switch development kit project. To get the most out of the video please watch this first: https://www.youtube.com/watch?v=HV7xe1P62xI







Tags:
nintendo switch
nintendo switch development
nintendo switch sdk
nintendo switch software development kit
unity
unity development
game development
game programming
c#
csharp
visual studio
nintendo
switch
gamedev