I was really impressed by teaser 2 of this game (especially about music there, how it emphasizes this special darkness), so I took a risk to try the demo. It's not that bad, but I hope developers will fix the gamepad controls, because when camera is over the shoulder - no problems, everything more or less good (but I do not understand why camera looks up after killing another monster by machete or something), but when the camera is attached somewhere - it's very hard to manipulate the character, because my ordinary habits in this case wants character to move simply by left analog, but it's not, because the same control scheme is maintained as if the camera is over the shoulder and the character still needs to be turned with the right analog. I think it is really what needs to be fixed. But I like that I do not need to think what item where I need to use, that's good, combat at all not so bad too and in general all of this looks like a copy of silent hill but in the good sense of the word and I hope everything will only become wider. I think I'll play this demo to the end.