No Man's Sky: PC Multiplayer Gameplay lies, Extreme Lag Moments | Funny Weird Tentacle Monsters!

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No Man's Sky
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Duration: 8:43
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This No Man's Sky, One Man's Lie features a rant, extreme lag on the PC and no multiplayer gameplay (I actually bought this hoping I could play with my friends). This video contains secrets such as Alien Sex Black Hole Orgies and Japanese Tentacle Monsters. Future videos could possibly contain tips and tricks for refunding the game, 'no lag' Easter eggs (people are still searching for this one). If you want a laugh, look up the No Man's Sky Ending where players reach the center of the galaxy/universe. Sean Murray from Hello Games is the perfect example of what not to do as an Indie Developer. For those of you hoping to play No Man's Sky Xbox One, consider yourselves lucky we PC/PS4 gamers took the bullet for you.

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About No Man's Sky:
It's an action-adventure survival video game developed and published by the indie studio Hello Games for PlayStation 4 and Microsoft Windows. The game was released worldwide in August 2016. The game's audio, including ambient sounds and its underlying soundtrack, also uses procedural generation methods from base samples created by Paul Weir and the musical group 65daysofstatic.

No Man's Sky Featured a lot of Angry Reviews:
At release, the game received a range of mixed reviews, praising the technical achievements of the procedurally-generated universe but considering the gameplay lackluster and repetitive. No Man's Sky also suffered several technical problems at launch and appeared to lack several marketed features, including a multiplayer element, that further marred the players' experience with the game. Hello Games has committed to fixing technical issues with the release while planning to expand features of the game in time.

No Man's Sky received a wide range of reviews from critics, according to review aggregator website Metacritic. While many praised the technical achievement of No Man's Sky's procedurally-generated universe, several critics found that the nature of the game can become repetitive and monotonous, with the survival gameplay elements being lackluster and tedious. As summarized by Jake Swearingen in New York, "You can procedurally generate 18.6 quintillion unique planets, but you can’t procedurally generate 18.6 quintillion unique things to do.

Player reaction has generally been negative in response to several issues at the game's launch. Users expressed concern with the apparent lack of multiplayer and other issues associated with the PlayStation 4 launch, while many players on the Windows version via Steam and GOG.com gave the game negative reviews due to the poor graphics capabilities or inability to launch the game. Players were also disappointed at the apparent lack of features that Hello Games and Sony had stated in earlier announcements and interviews would be included in the game; a list initially compiled by the user "MeetWayneKerr" and other members of the No Man's Sky Reddit forum comprised all such features about a week after launch. Further controversy arose when two weeks after the game's release, players reported that discoveries they had made in the game had been wiped completely. Schreier from Kotaku commented that some of the negative player reaction was due to a lack of clarification on these apparently missing features. Ben Kuchera of Polygon hypothesized that No Man's Sky may follow the same route as Destiny, a 2014 game that at release received lukewarm reviews as it lacked much of the potential that its developers and publishers had claimed in marketing, but with several major expansions that added several features, had become a highly-praised game. Kuchera refers to Hello Games' statements regarding new features downloadable content and tracking what players are interested in as evidence that No Man's Sky will evolve over time.

Within 24 hours of the game's official launch, Hello Games reported that more than 10 million distinct species were registered by players, exceeding the estimated 8.7 million species identified to date on Earth. On the first day of the Windows release, No Man's Sky saw more than 212,000 concurrent players on Steam, exceeding the largest number of concurrent players for most other games including other 2016 releases like XCOM 2 and Dark Souls 3. Chart-Track reported that sales of the physical release of No Man's Sky in the United Kingdom during the first week was the second-largest PlayStation 4 launch title published by Sony, following Uncharted 4, and the 5th highest across all publishers and Sony formats. However, a week later, these numbers had dropped significantly: the concurrent player count on Steam fell under 23,000, and United Kingdom sales fell by 81% in the second week




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