No Texture No Problem - Armored Core 6: Fires of Rubicon - Part 1 playthrough

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Published on ● Video Link: https://www.youtube.com/watch?v=uxsPCUxILMo



Armored Core VI: Fires of Rubicon
Category:
Let's Play
Duration: 57:07
38 views
1


I didn't realize until editing this up that my mic wasn't catching too well, so that'll be more properly fixed at a later date. By the time of me uploading this, I have beaten the game once so far.

Armored Core 6 holds true to an older style of Fromsoft game where your build reflects as much, if more than your playstyle at times to conquer, and you can experiment with all the building as much as you want so long as you can get the parts. Just as true to the newer games trend of Fromsoft, they've incorporated features of those titles to demonstrate what they've learned could coincide with it. As a result they made experimenting with builds a more immediate and important concept to push on the player with some bosses.

Armored Core utilizes options for movement that a standard human figure cannot perform such as flight and scaling buildings without needing stairs and ladders. Customization of your legs, and boosters will set how you travel, weapons will enforce your ideal range and choice of damage/rate, There is much to consider trying out and some of it makes bosses look too easy. Your part in this particular rendition stands out as more recognized and important. Should you play this game, you're starting by learning how to pilot the provided craft, then you're learning when and how to switch things up with it. They provide a few hints to the benefits that are subtle, but the responsibility of when and how is up to the player and when they just want to try something specific.

Any questions about the game or series, let me know. I'm an OG from 2 decades ago.







Tags:
armored core 6
armored core
fires of rubicon
rubicon 3
first playthrough
playthrough
blind
juggernaut
the wall
wallclimber
rusty
v vI
tutorial mission
missing textures
ac
ac6
raven
strider
wall climb



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