Nuke X | Camera Tracker: Solving Stereo (Part 3)

Channel:
Subscribers:
107,000
Published on ● Video Link: https://www.youtube.com/watch?v=qawrECk-Vhs



Duration: 10:01
15,248 views
27


The Foundry's Lead Research Engineer, Jon Starck, covers stereo solves using NUKEX CAMERATRACKER.

This tutorial includes:

- When you can get away with not masking moving regions
- Solving and cleaning up tracks to refine the solve
- Smoothing the camera path, using path constraints
- Solver constraints for stereo rigs

And includes images + script







Tags:
CameraTracker
NUKE
Visual effects
vfx
compositing
3d
Foundry
video
vex
cgi
visual effects
modo
Mari
nuke
com positioning
katana
texturing
tutorial
learn
Autodesk
Autodesk Maya
blender
3d modelling