Nuke X | Basics: Camera Tracker (Part 1)
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Published on ● Video Link: https://www.youtube.com/watch?v=9RAI7YF-bac
The Foundry's Lead Research Engineer, Jon Starck, covers the basics of tracking and solving with the NUKEX CAMERATRACKER.
This tutorial covers:
- Using a mask input to exclude moving regions
- Previewing features for tracking
- Reviewing tracks
- solving and refining the solve
- creating a scene and inserting elements
And includes the images and script.
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