Nvidia GeForce RTX | Ray Tracing & DLSS - Analsysis Of Turing Part 1
http://www.redgamingtech.com/geforce-rtx-analysis-how-ray-tracing-dlss-works-part-1/
Link to the article
Given Nvidia’s decisions before GamesCom to show off Ray Tracing with the Volta architecture, it was clear that the company were betting big on the new technology. During the show, Nvidia CEO Jensen Huang was keen to stress that Turing was the biggest leap in GPUs since their Tesla series, debuting back in late 2006 and for PC gamer’s at least, was perhaps best known as the heart of the GeForce 8 series of graphics cards.
With Turing, we see the jump to Ray Tracing in real time for games, with the inclusion of Nvidia's RT cores and their Tensor core technology. In this video we'll be delving into that very subject!
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