
NVIDIA Unreal Engine 4 RTX & DLSS Demo | RTX ON (OFF)
NVIDIA RTX Technology Showcase is an interactive demo built from NVIDIA's RTX Unreal Engine 4.26 Branch (NvRTX). This demo shows the benefits that ray tracing and AI can bring to games, with minimal developer investment.
In the demo, you can toggle ray-traced reflections, ray-traced translucency, DLSS, RTX Direct Illumination, and RTX Global Illumination to visualize the difference in real-time.
The ray tracing SDKs are available through NvRTX while DLSS is available as a UE 4.26 plugin.
RTX Direct Illumination: lets artists add millions of dynamic lights to game environments without worrying about performance or resource constraints, in real time.
RTX Global Illumination: provides scalable solutions to compute multi-bounce indirect lighting without bake times, light leaks, or expensive per-frame costs.
NVIDIA Real-Time Denoiser: is a spatio-temporal API agnostic denoising library that's designed to work with low ray per pixel signals.
NVIDIA DLSS (Deep Learning Super-Sampling): taps into the power of a deep learning neural network to boost frame rates and generate beautiful, sharp images for your games.
Core i5-4690K (4400 Ghz)
Asus Sabertooth Z97 Mark 2
16 Gb TEAM DDR3-2400 2x8GB
ASUS DUAL-RTX2070-8G
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