NVIDIA’s New AI: 20% Faster Game Graphics!

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📝 The paper "Flexible Isosurface Extraction for Gradient-Based
Mesh Optimization" is available here:
https://research.nvidia.com/labs/toronto-ai/flexicubes/

My latest paper on simulations that look almost like reality is available for free here:
https://rdcu.be/cWPfD

Or this is the orig. Nature Physics link with clickable citations:
https://www.nature.com/articles/s41567-022-01788-5

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