(Obsolete) Obduction - Any% Seeded - 5:33 (RTA Time) Speed Run
Faster Run Here: https://www.youtube.com/watch?v=JibaytwboUc
Made a few errors, a perfect run would probably be 8-10 seconds faster. Will have to calculate the time without loads, but could potentially be sub-5 minutes.
I think that's it for me running Any% Seeded, in a few days I've seen the record go down from an hour down to 5 minutes. It's been a wild ride!
Glitches Used/FAQ:
Seeded Run:
This run is seeded, which means that we know the elevator code (155520) ahead of time. When starting from a New Game this code is randomly chosen from 10 possible options.
High Speed Movement:
By editing the game's Input.ini config file to set speed scale to 5 as recommended by Cyan here: http://forums.cyan.com/viewtopic.php?f=131&t=1272
Wrong-Warp:
By standing in specific locations and toggling between "free roam" and "point and click" mode, you can warp to places that should be inaccessible. Also, in version 1.0 of the game, the node leading up to the lowerable bridge in Hunrath was accessible from below when it shouldn't have been.
Intro Warp:
There is a bug with the game that any velocity you have when you load a game or start a new game isn't reset to zero. We can use this in the Intro to walk down the first slope to get a negative Y velocity, which we can use to clip through the ground in the Heart to access all trees. The heart level is layed out with each tree heart stacked on top of each other with the order: Hunrath, Kaptar, Maray, Soria. So we can start and Hunrath and clip down to get to all 4.
For recommendations on more first-person puzzle games, follow my steam curator page: http://store.steampowered.com/curator/9158539/