Octopath Traveler II - Blind playthrough - Part 28

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My blind playthrough of Octopath Traveler II, after loving the first game I knew I had to play the sequel and here it is.

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Gameplay
Octopath Traveler features an aesthetic termed "HD-2D" by the developers.
Octopath Traveler is a role-playing game that sports a graphical aesthetic known as "HD-2D", defined by the developers as combining retro Super NES-style character sprites and textures with polygonal environments and high-definition effects. Players start the game by choosing a protagonist from one of eight adventurers, each of whom begins their journey in different parts of the world. Each character is paired with a distinct character class ("job"). Once a protagonist character is chosen, they cannot be removed from the active party until their story arc, which consists of four chapters, is concluded. Any other character not chosen as the protagonist may be recruited at their starting locations.

Each player character has a unique "Path Action" command that can be used when interacting with NPCs that are divided into two categories: Noble, the ability's effectiveness dependent by the character's level or amount of in-game currency, and Rogue, which has a risk of its user losing credibility upon other NPCs. When the player loses enough reputation in a given town, they can no longer use their Path Actions on any NPCs in that town. For example, the Warrior Olberic and the Hunter H'aanit can challenge characters; the Scholar Cyrus and the Apothecary Alfyn can inquire about certain bits of information that can be used for completion of quests or in the form of hidden items; the Merchant Tressa and the Thief Therion can acquire items directly from NPCs; and the Cleric Ophilia and the Dancer Primrose can guide NPCs and use them as guest summons.

The game features a turn-based battle system, in which the player can attack using different kinds of weapons or elemental attacks, as well as use abilities and items. Each party member receives a Boost Point at the end of every turn, of which they can store up to five at a time. During their turn, a player can use up to three Boost Points to boost a command, allowing their character to attack multiple times, raise their defense, or increase the potency of an ability. A Boost Point is not gained the turn after using them. Enemies have a shield counter that lowers whenever they are attacked with a weapon or element they are weak against. When the counter is depleted, they enter a stunned state where they can receive more damage and lose a turn.

Octopath Traveler II (2)
Gameplay
Similar to the first Octopath Traveler, the game plays as a traditional JRPG. The player move between eight separate characters, each with their own purpose for traversing the game world.Once again, each character has their own "path action" - a particular means for the player to have the respective character interact with non-player characters in the game world, often with the goal of getting reward items or characters to fight in support of their cause. New to the sequel is there being distinct "daytime" and nighttime" segments of gameplay, with path actions, will differ depending on the time of day. For example, the player can choose to make the character Hikari duel characters in the daytime, in hopes of learning new skills for battle, but at night, there is the separate option to instead spend in-game currency to bribe characters for information or items.

The game retains the turn-based battle system of the first game as well, including the "break" and "boost" systems. Every enemy has a number of hidden "weakness" attributes related to being weak to particular weapons or elements. Once discovered, an indicator is shown onscreen, and if it is exploited enough times, a "break" occurs, temporarily weakening the enemy. Every turn, "boost points" are accumulated, which can be used for extra moves in future turns. New to the battle system are "Latent Powers", which function similar to limit breaks in Final Fantasy, moves that can only be accessed once a gauge builds up over the course of a battle.

オクトパストラベラーツー
オクトパストラベラー

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Other Statistics

Octopath Traveler II Statistics For Glitch VODs

Currently, Glitch VODs has 25 views for Octopath Traveler II across 30 videos. The game makes up over 4 days of published video on his channel, or 18.48% of the total watchable video for Octopath Traveler II on Glitch VODs's YouTube channel.