Octopath Traveller II Prologue Demo - UnrealVR

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Published on ● Video Link: https://www.youtube.com/watch?v=x8KKS-3myN0



Duration: 18:49
122 views
2


Device: Meta Quest 2 via CableLink 1x render resolution (3312x3348)
Controls: PS5 DualSense
PC: AMD Ryzen 9 7950X + 4090 + 64GB RAM -
Injection: OpenXR with Alternating/AFR and Skip Draw

Native rendering is broken for the right eye, either ghosted silhouette or black entirely.
1:28

Camera too far out, but changing camera location with sliders also moves depth of field effect. This can be disabled by setting Depth of Field quality to zero.

Battle and story scenes run at a smooth framerate after unlocking it via the framework menu, however overworld exploration and towns seems locked at a lower framerate and is quite jumpy.

Wasn't able to get the L3+R3 pop up for the overlay menu with the PS5 DualSense (might just be this game, will try some other controllers)







Tags:
Praydog
UnrealVR
Virtual Reality
Gaming
Mod
VR gaming
Quest 2



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