Valkyrie Elysium - UnrealVR
Device: Meta Quest 2 via CableLink 1x render resolution (2976x3016)
Controls: PS5 DualSense
PC: AMD Ryzen 9 7950X + 4090 + 64GB RAM -
Injection: OpenXR with Native Stereo and Skip Draw
Below mods
PS button prompts - https://mega.nz/folder/JSAVnIrb#1wrTj5EKmpkFpkvA8Ic3zw
Remove Grain Filter -
https://mega.nz/folder/0KBXGayS#KUZBApxpmjnlBP7e-rpfOw
Remove outlines - https://mega.nz/folder/QWgw0TQL#YdEjKPT85FJvdutx_Y_Kzw
DLSS performs bizarrely in this title and had to turn it off entirely playing flatscreen to hit 120 fps, so have disabled it here as well. It did work with DLSS on but the performance didn't seem good. Played on Ultra settings, combat was smooth and responsive with no visible issues with shaders as far as I could see. Getting a smooth 90fps, but will have to test some more challenging fights.
Initially had an issue saying to rename existing openXR plugin, which then afterwards worked with the injection.
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