Okinawa Rush beta demo playthrough - A freaking awesome 2D 16-bit martial arts platformer
It's been many years since I've played such an awesome fighting game as Sokaikan‘s upcoming 2D martial-arts platform game “Okinawa Rush”. In the matter of fact, I have spent hours playing through the beta demo of the game. Yes, "Okinawa Rush" is that much darn fun to play.
I actually thought of the game as a mix of "Double Dragon", "Shadow Warrior", Best of the best", "First Samurai", "Street Fighter" and "Mortal Kombat". So it's a really nice mix indeed. That's also why I got truly happy when I found out that "Okinawa Rush" reached it's Kickstarter goal on time =)
Anyways, I hope that you guys and girls will enjoy my beta demo playthrough of "Okinawa Rush", and "if" that's the case. Then feel free to download and try the demo for yourselves.
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Credits:
Produced and directed by - Robin "V-Act"
Gameplay - Robin "V-Act"
Okinawa Rush - Sokaikan
Intro - PIXELIZER
Outro - PIXELIZER
The female version of Ryu was done by Warnerc
Okinawa Rush on Kickstarter:
https://www.kickstarter.com/projects/stevex/okinawa-rush-a-platform-fighting-game-with-rpg-ele
Okinawa Rush's homepage:
http://www.okrush.co.uk/
Okinawa Rush on Steam:
https://steamcommunity.com/sharedfiles/filedetails/?id=901041884
About Okinawa Rush:
Okinawa Rush is a 2D platform, fighting game currently in development. Based on the "golden era" of video gaming with many influences from the old arcade games of the early 90s whilst introducing a deep, fluid, fighting engine, unique features and a constantly evolving character system. One of the core elements of this game was the idea of being able to "parry anything" including traps and projectiles - if timed correctly!