Old School RuneScape Interview - Players Have Control Of The Game Which Makes Them Believe

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RuneScape (2001)
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Interview with Mat Kemp – Product Manager, Old School RuneScape, at RuneScape 15 years anniversary.
You intended to just publish the game and then leave it running with minimal maintenance, right?
But what is the attraction of Old School RuneScape?
We tried to do bits and bobs, try and keep it healthy, try and keep it nice and ticking over. But we didn't have any real development tools to develop anything. We do a bit of content development, but there's no graphical stuff.
I mean, we've everyone's seen old school, and they know it's not the most graphically compelling game in the world. So they don't play it for good graphics. They play it for, firstly, the memories of how they used to play it. There's so much ahead of you in a whole world you can really get engrossed in.
And and they're playing it as a brand new game because they see it's popular.

Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex. The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3. Old School RuneScape is now the more popular version of the game

Interview series:
Part 1:    • Old School RuneScape Interview - My 10 Yea...  
Part 2:    • Old School RuneScape Interview -  OSR Has ...  
Part 3:    • Old School RuneScape Interview -  Players ...  
Part 4:    • Old School RuneScape Interview -  Keeping ...  
Part 5:    • Old School RuneScape Interview -  What Fut...  
Chronicle RuneScape Legends art:    • Chronicle RuneScape Legends Pre Release Ar...  
RuneScape press event BTS:    • Video  
RuneScape Idle Adventures Art:    • Video  
RuneScape NXT Pre Release Art    • Video  

RuneScape is the ultimate adventure that has been updated every week for over 15 years.
RuneScape has seen over 240 million player accounts created!
In perspective, if RuneScape were a country in the real world, it would be 5th largest populated!
It would have 63% of the population of the USA.
It would have 3.2x the population of the UK.
RuneScape holds six Guinness World Records
1. Most bots banned in a week
2. Most videogame related forum posts per day
3. Most fish in a videogame
4. Most users in an MMO
5. Most prolifically updated MMORPG
6. Greatest aggregate time playing an MMO or MMORPG

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Editor: Jukka O. Kauppinen
Graphics: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku

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Old School RuneScape
PC, Mac, SteamOS, Android, iOS
https://oldschool.runescape.com/

“When I made this game, I thought it was just like any other – it would go online, a few people could play it, and then that would be it. I certainly didn’t expect it to be running 15 years later and still be being developed 15 years later.” Andrew Gower, co-creator of RuneScape
“The sense of exploration and discovery is far more powerful in a game like RuneScape than most any other MMO” Richard Garriott, creator and producer of Ultima Online (1997).
January 2001 marked the arrival of RuneScape’s first incarnation, designed and developed by brothers Andrew Gower, Ian Gower and Paul Gower.Initial Popularity and Early Struggles
Ian Gower: “It [RuneScape] was far more popular than we could possibly have imagined. Initially, we only had one game world and that filled up very quickly.”
Andrew Gower: “In 2004, we decided to start making a new version called RuneScape 2, a total rewrite of the code base and an upgrade of the graphics. But we were desperately worried that if we upgraded the version of the game, we could lose a lot of players. So we thought we’ll just keepthe old version of the game online, just in case.”
Mat Kemp, Product Manager, OSRS: “When Old School RuneScape first came out most people looked at it and thought ‘This is gonna be a flash in the pan’, people are going to get gonna get their bit of nostalgia and are going to leave. Three years later, the game is huge.”
Phil Mansell, VP of RuneScape: When I think back to all the different eras of RuneScape I can see something timeless, something that’s really special, that no other game has, and that’s what makes me really confident that RuneScape’s going to be around for a hell of a long time yet.”

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