OpenGL 2D Top Down Game Rendering Textures with GL CLAMP TO EDGE when using Alpha Channel to dis
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OpenGL 2D Top Down Game Rendering Textures with GL CLAMP TO EDGE when using Alpha Channel to discard fragments.
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Tags:
opengl
2D Top Down
Game
GL_CLAMP_TO_EDGE
alpha channel
discard
fragment shader
visual studio 2017