OpenGL 3D Floating Camera
Channel:
Subscribers:
121,000
Published on ● Video Link: https://www.youtube.com/watch?v=tjWUBUzWePE
I started to program from scratch a 3rd person floating camera that's similar to the one in Mario 64. I used c++ and opengl. So far, it has ground collisions, player jumping with gravity, and smooth camera following all under 17 kilobytes. Next I'd like to bring in a character obj to replace the square there right now.
Other Videos By 3DSage
2015-01-26 | 3D Printed Alien Cube |
2015-01-20 | Super Mario Sounds Super Scary 3D Printed 👻 |
2015-01-11 | C++ OpenGL 3D Game Engine - 1990's Doom Style |
2014-12-28 | Install Dev C++ and OpenGL | It Works |
2014-10-05 | 3D Camera Tracking - 3ds Max and Voodoo |
2014-08-24 | Myself In a Gameboy Advanced Game |
2014-08-06 | How to Make 3D using only 2D | OpenGL Tutorial |
2014-03-21 | How to Make a Simple 3D Modeling Program | OpenGL Tutorial |
2013-07-10 | 3ds Max Rain (No Plugins) |
2013-06-10 | Evolution of my MD2 Reader |
2013-05-31 | OpenGL 3D Floating Camera |
2013-02-27 | 15 kilobyte game OpenGL |
2013-02-04 | SageHansen - demoreel 2013 |
2012-12-06 | C++ OpenGL 3D Game Engine |
2012-05-02 | Cup Of Coffee |
2012-03-02 | 3D Game Maker (C++ and OpenGL) |
2011-01-31 | Goldberg Machine |
2011-01-31 | Project: Boat |
2010-12-06 | If all the world were apple pie |
Tags:
sage hansen
opengl
3d opengl
game engine
ground collisions
programming
3d camera
mario 64
3d opengl game engine
slope collision
3D Computer Graphics
Animation
artsage1
Minecraft (Award-Winning Work)