OpenTTD Guide: Passenger Destinations
By default in OpenTTD, passengers don't have a destination, and they're content being brought anywhere. While I respect that, I also think it's interesting to have more constraints and expectations on the network! In this video, we'll cover Cargo Distribution—a setting that gives your passengers a destination and adds depth to your network planning.
This beginner's guide will walk you through how to enable Cargo Distribution, explain the difference between symmetric and asymmetric distribution, and show you how to build an efficient passenger transport network. Whether you're just starting out or want to know how to use CargoDist effectively, this OpenTTD guide has you covered.
We'll design a network from scratch, connecting small towns with trains and buses, while explaining key tips for improving your logistics. You'll learn how to use bus stops, train stations, and passing sidings to create a seamless transit experience for your passengers. By the end, you'll have a solid foundation for managing interconnected networks and handling the complexities of destination-based travel.
"River Valley Breakdown" and "Voxel Revolution" and "Space Jazz" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
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OpenTTD Statistics For WaveOfBabies
There are 58,728 views in 13 videos for OpenTTD. The game makes up 2 hours of published video on his channel, or 42.49% of the total watchable video for OpenTTD on WaveOfBabies's YouTube channel.