‘Optimising Gems from YAGER’ by Joakim Ohlander | Unreal Fest Europe 2018 | Unreal Engine
In this Unreal Fest Europe 2018 presentation, Joakim Ohlander, Senior Game Engineer at YAGER, discusses how they approach optimisation in Unreal Engine 4.
During his presentation, Joakim explains how to implement pooling systems for actors and components, as well as implementing performance managers to regulate subsystems based on good or bad FPS. He also explains how to extend the skeletal mesh merger to reduce component counts as well as ways to optimise for very limited bandwidth situations.
For more information, please visit:
http://www.yager.de/
http://www.unrealfesteurope.com
http://www.unrealengine.com
Other Videos By Unreal Engine
Other Statistics
Unreal Statistics For Unreal Engine
At this time, Unreal Engine has 65,316,940 views for Unreal spread across 1,114 videos. There's over 35 days worth of watchable video for Unreal published on his channel, roughly 58.47% of the content that Unreal Engine has uploaded to YouTube.