Building a Music System in Blueprints | Live Training | Unreal Engine Livestream

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Published on ● Video Link: https://www.youtube.com/watch?v=yce2t85MJD8



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Unreal (1998)
Duration: 1:22:50
38,268 views
810


Technical Sound Designer Dan Reynolds walks through an approach for building a music stitching system within Blueprints. He also discusses design considerations to help you customize music behavior for your own projects.

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Tags:
Game Development
audio
unreal engine
ue4
NVIDIA
Edge program
1080 TI
PAX
Megabooth
HBO
REWIND
Fortnite
Carbon Studios
CityEngine
The Wizards
VR
Crab Rave
Noisestorm
Bolt Storm
Kuality
sound design
blueprints
music stitching



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