Oreshika Tainted Bloodlines Intro 2 (2015, MARS/Alfa System/SCE Japan Studio)

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This game is currently free if you have Playstation+. I played the demo and the game was fascinating enough for me to go in for the PS+ trial just to play a bit more. The only thing that sucks is that with PS+ unlike Xbox live is that I will lose access to the game when it ends.

Oreshika: Tainted Bloodlines, known as Ore no Shikabane o Koete Yuke 2 (俺の屍を越えてゆけ2?, "Over My Dead Body 2") in Japan, is a 2014 Japanese role playing game for the PlayStation Vita. It is the sequel to the original Ore no Shikabane o Koete Yuke released in 1999 for the PlayStation.

The story is based on a cursed bloodline destined to fight against a demon. Your clan was framed for the theft of 5 sacred artifacts gifted by the gods to the Imperial Dynasty. As such every one of you was put to death. Your family is revived by a god that seeks to have the artifacts returned (they are necessary for some gods to retain their power) but discovers that a mysterious curse was also placed on each member, causing them to only have 2 years to live. As such your family must defeat enemies to accumulate points, which will allows them to marry deities and create fully grown adult children with them; these children will have faces inherited from the parents, and can be customly named. Each additional character also can only live for two years as a result of the curse, which means that players will need to progress through generations in the family tree when playing. There are eight different job classes to choose from, including swordsmen, archers, spearmen, dancers, naginatamen, breakers, martial artists, and cannoneers.

Character development is based on leveling up through gaining experience and equipping various equipment akin to most role-playing games. Characters are able to develop abilities known as "arts" and "secret techniques", and the party consists of a leader and three other members. Whilst in dungeons, players fight demons and acquire items. Dungeons vary from caves, forests, mansions and temples. There is a "Symbol Encounter" system for initiating battles, similar to recent Japanese RPG games, where a battle advantage can be attained by approaching enemies from the rear. The game progresses as the player takes control over a family faction that spans the nation, and expands the control of the family. The family is managed by the player at a central base in the form of a mansion, whilst nearby towns have various stores that can be utilised.




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