Othercide Gameplay Preview: X-COM Goes Rogue in Style! Tips included
Othercide Preview: X-COM Goes Rogue in Style. Othercide is a brand new Turn-based Strategy Game developed by Lightbulb Crew and published by Focus Home Interactive the publisher of games such as The Surge, Greedfall and Vampyr. https://fextralife.com/othercide-preview-x-com-goes-rogue-in-style The game is set to be released on July 28th 2020 for PC via Steam and Console sometime later. In this preview, we take a look at the mechanics of the game, as well as give you some information about Othercide's unique Roguelike elements.
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Othercide takes place in an alternate timeline, beginning during the late 1800s and early 1900s. You will play as Daughters of the Red Mother, in an attempt to stop the Others from a series of events that will destroy life as we know it. This all plays out in a “Groundhog’s Day” like fashion, as your initial attempts to stop these events fail, and you travel through time to begin again and change the course of history.
In Othercide you will begin in the first Era, and move from Era to Era facing different enemies and Bosses. You will begin by choosing 1 Mission from a list of randomly populated Missions per day, for a total of 6 days. There are 3 different types of Missions: Rescue, Hunt and Survival. These are all pretty standard, and if you’ve played X-COM at all then you really need no explanation of what their objectives are.
In Othercide your combat units are Daughters of the Red Mother, and they have 3 different Classes that you can choose from for each: Blademaster, Soulslinger, and Shieldbearer. Blademasters are high DPS melee units that hit like a truck, but have low Health and Armor. Soulslingers are ranged units that deal damage with their guns from afar, but have no melee whatsoever. And, Shieldbearers have high Health and Armor, but do less melee damage than Blademasters, and are your “tank” units. Whenever you create a new Daughter you will get to choose from one of these 3 Classes.
Othercide is a game that tries to do something no one else has done before, at least to my knowledge, and seems to pull it off. I haven’t played the entire game, but I find myself spending hour after hour, inching my way closer and closer to victory over Bosses without realizing how much time has gone by. I’m generally not a huge fan of Rogue-Like games, as they tend to be too repetitive for my tastes, but there are exceptions (I’m looking at you Dead Cells) and Othercide is definitely one of them.
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