"Our First Sectoid Commander Of The Playthrough" Long War of the Chosen 1.0 beta 3.1 - Episode 68

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Published on ● Video Link: https://www.youtube.com/watch?v=AJcTAE5WwEE



XCOM 2
Game:
XCOM 2 (2016)
Category:
Let's Play
Duration: 46:01
19 views
2


Op. Drunken Altar takes us to Jakarta to neutralize an Advent target.
XCom 2 War of the Chosen Featuring: Long War of the Chosen 1.0 beta 3.1 - Episode 68
"Our First Sectoid Commander Of The Playthrough"

Featured Characters (those brave soles on the mission): Keith "Caretaker" Murl, Geordi "Visor" LaForge, Reginald "Broccoli" Barclay, Courz "Deathknell" Exoxus, Nikolai "Crazy Eyes" Carpathia, and Trevor "T-Bone" Hurts

This is the link to the release notes for Long War of the Chosen 1.0 beta 2:
https://github.com/long-war-2/lwotc/blob/master/ReleaseNotes/release-notes-1.0-beta-2.md

My upload schedule can be found in the "about" section of my channel. It is subject to change, so it is easiest to maintain it there.

Like this video? Here's the link to the full playlist:
https://www.youtube.com/playlist?list=PL8GzEzeZzA9hpZeZjzCJlUeS0eel9h4RV

The Long War 2 UFOpaedia still has lots of good info about Long War 2 in general:
https://www.ufopaedia.org/index.php/Long_War_2
But with all the changes being made in LWOTC, it won’t necessarily have the most up-to-date info. For that, there is a new wiki under development here:
https://github.com/long-war-2/lwotc/wiki
For now, the wiki has links for “Environmental Damage How It Works”, “Frequently Asked Questions”, “Mod Compatibility (Community Maintained)”, and “Play Testing Long War of the Chosen.”

If you want to keep up with the most up-to-date changes and adjustments being made during the mod's development, the Long War of the Chosen Discord group is the best place to be.

Here’s a direct link to the current Mod Compatibility list:
https://github.com/long-war-2/lwotc/wiki/Mod-compatibility-(community-maintained)

My personal list of mods used in this playthrough can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1864288399
***This list has not yet been updated to include the mods added in episode 37***

LWOTC Mod:

Long War of the Chosen is a total conversion mod that makes significant changes to XCOM 2 with the War of the Chosen DLC Enabled, such as making the global mission selection screen, the Geoscape, a battlefield unto itself. One of the most significant changes is the increased number of soldiers the commander can take on each mission, allowing for more rapid promotions. The mod integrates the custom classes introduced in Long War 2 with the new Faction Hero Classes introduced in the War of the Chosen DLC.
Some other changes include: A much longer and more challenging campaign, running for 100 to 120 missions on average (200-300 hours). New Infiltration mechanics that require you to send out multiple squads at once. Manage resistance Havens and have resistance members scrounge for supplies, gather intelligence or recruit more people to your cause.
Thirteen Soldier classes: Reaper, Templar, Skirmisher, Sharpshooter, Shinobi, Ranger, Assault, Gunner, Grenadier, Specialist, Technical and Psionic Operative (plus Sparks for DLC owners), each with unique secondary weapons and unique skill trees.
Two new weapon tiers, Lasers and Coilguns. Dozens of new enemies including “The Chosen” who will invade your missions unannounced and make things harder for the XCOM project. And Smarter battlefield AI ADVENT strategic AI that tries to counter your moves.
Who’s developing Long War of the Chosen?
Long War of the Chosen is primarily a port of the existing Long War 2 mod created by Pavonis Interactive. On Nov 7th 2017, Pavonis Interactive announced the end of development on the Long War 2 project on their forums. They also opened up access to all their assets and code so that other modders could continue working on it.
There have been several attempts to create a Long War of the Chosen. This is the latest, started by Peter Ledbrook in early 2019. He single-handedly rebooted the project, put it on GitHub and on April 4th 2019 released the first fully playable alpha. He has since been joined by a community of modders, streamers and players who are trying to make the game great again.

Here’s the link to download the different releases of LWOTC:
https://github.com/long-war-2/lwotc/releases
And the link for the specific release used in this playthrough:
https://github.com/long-war-2/lwotc/releases/tag/v1.0-beta-1

And a helpful starter guide for starting your first playthrough:
https://docs.google.com/document/d/1ifQqYiGVJTOtLfS59dau7W4qc2yQcvw3TN67etXMKfk/edit




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2020-06-24"Naja's and Drones and Tunnels, Oh My!" Long War of the Chosen 1.0 beta 3.1 - Episode 72
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2020-06-22"Heavy Resistance At The Observatory" XCom Enemy Within: The Long War Mod - Episode 97
2020-06-21"Can The Poorly Equipped LCPL's Do It?" Long War of the Chosen 1.0 beta 3.1 - Episode 71
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2020-06-18"Was This Our First Death?" Long War of the Chosen 1.0 beta 3.1 - Episode 70
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2020-06-15"Do Missions Ever Go As Planned?" Long War of the Chosen 1.0 beta 3.1 - Episode 69
2020-06-14"Our First Sectoid Commander Of The Playthrough" Long War of the Chosen 1.0 beta 3.1 - Episode 68
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2020-06-12"Outsiders Now A Thing On Non-Ufo Missions" XCom Enemy Within: The Long War Mod - Episode 94
2020-06-11"Andromedons Already?!" XCom Chimera Squad, Ironman Impossible - Episode 8
2020-06-10"Mutons Surprised Us, So We Surprised 'Em Back" XCom Enemy Within: The Long War Mod - Episode 93
2020-06-09Channel Update June 2020
2020-06-09"Holy Smokes! Such A Big Momma!" XCom Enemy Within: The Long War Mod - Episode 92
2020-05-24"I'm Gonna LOVE The New Coil Rifle" Long War of the Chosen 1.0 beta 3.1 - Episode 67 (4k 60fps)
2020-05-23"Our First Ronin, YIKES!" XCom Chimera Squad, Ironman Impossible - Episode 7 (4k 60fps)
2020-05-22"This Site Had Me Nervous Going In" XCom Enemy Within: The Long War Mod - Episode 91 (4k 60fps)
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