OUTBACK | Defense Guide: Laundry & Games | Siege Strategy

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Tom Clancy's Rainbow Six Siege
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Duration: 22:52
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In Depth Guide on how to defend one of the second floor objectives on the new map Outback. If you enjoyed the video leave a like and if you want more DiirtyyDave subscribe.

Intro Created by: AJR Gamer -https://www.youtube.com/user/AJRGamer1
Song: Lose yourself remix - https://www.youtube.com/watch?v=WMSO6tGPK5c

Operator Lineup – 5 slots. |Recommended| Options order Anchor/Flex/Roamer
1. XFactor - |Mira| If Mira is banned replace with Maestro.
2. Vertical Play – |Valkyrie| Pulse/Mozzie all roam.
3. Anchor - |Mute| Maestro or Universal
4. Universal – Smoke/|Lesion|/Jager
5. Free Pick – Rook-Doc/Frost/Vigil-Ela or Universal
My lineup – Mira (c4), Valkyrie (c4), Mute (BP cam), Lesion (impacts), Jager (barb)
Without Mira – Maestro (barb), Pulse/Mozzie (c4), Bandit (c4/barb), Smoke (barb), Jager (barb). Extra firepower for lack of Mira.
1 Anchor playing each site. 1 flex playing Dorms or |Piano|. 2 Roamers using vertical play.

Games Room & Laundry
Basic
Callouts – Laundry A, Games B, Piano/Junk, Showers, Bull, Dorms, Dorm Stairs, Piano/Junk Stairs, Terrace, 90* hallway, vending machine
Reinforcements – Laundry 2 walls West + 1 South facing Dorms, Laundry 2 walls East facing Piano. Games 3 walls North facing Piano, Games 2 walls East facing Bull.

Rotations – Laundry hatch, Dorms hatch

Barricades – Barricade both Dorms doors. Take away angles and sneaky plays.

Barbwire – 2 per Operator; 1 Dorm stairs, 2 Laundry door, 3 Piano Stairs, 4 Shower Window, 5 Piano short hall, 6 Games door.

Advanced
Vertical Play – Pulse, Valkyrie, Mozzie roam beneath sites to c4 planter. Vertical play is used to counter Default/Common plant spots and useful vertical angles. Holes are premade for operators without/used c4.

Operators
Mira – Only one setup. 1st Mira window in Showers on the center East wall facing Games and Bull. Frees up 3/5 reinforcements but 2 are used for Mira.
2nd Mira window in Laundry on door-side West wall facing Dorms. Frees up 1 reinforcement but 1 used to cover angles.

Maestro – 6 evil eye spots. First 2 spots are recommended. 2nd Evil eye can be replaced by a bullet proof cam. Last 4 spots are extra options. Echo is not recommended but there is a nice spot if you throw a drone on top of Bull speakers.

Valkyrie inside – 2 recommended. 1st cam in Bull ceiling beams. 2nd cam under bunkbed in Dorms. 3rd cam should be used for outside but I did find 1 decent cam spot for each site.

Valkyrie Outside – 1 recommended. Throw inside center washing machine or Billboard both South. Terrace Spawn peek. Another area is outside of dorms West but no good spots to hide.







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