Overgrowth Alpha 107 changes - Wolfire Games

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Published on ● Video Link: https://www.youtube.com/watch?v=2pT5vrL1LPU



Overgrowth
Game:
Overgrowth (2017)
Category:
Let's Play
Duration: 4:56
53,354 views
298


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http://blog.wolfire.com/ David demonstrates some of the changes he made in Overgrowth over the last week.

- Added character teams
- Added wolf claw slap attack
- Added thrust punch attack
- Added haymaker hook punch attack
- Much faster ragdoll physics
- Much faster character logic and animation for NPCs
- Character spawn points always visible in editor
- More accurate arm and leg physics
- Tweaked bone weights so hard armor doesn't stretch
- Framerate cap for main menu and load screen (prevents GPU problems from 1000+ fps)
- Ragdolls go to 'sleep' faster (stop using CPU when they stop moving)
- Temporarily disabled rigging editor
- Fixed center of mass bug (caused wolf collision errors)
- Animations can override soft bones (needed for crisp punch animations)
- More script comments by Endoperez







Tags:
Overgrowth
alpha
wolfire
games
ninja
rabbit
combat
phoenix
engine
3D
graphics



Other Statistics

Overgrowth Statistics For Wolfire Games

There are 15,875,384 views in 295 videos for Overgrowth. His channel uploaded 14 hours worth of Overgrowth videos, or 68.48% of the total watchable video on Wolfire Games's YouTube channel.