Overload | Integration I

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Subscribers:
85
Published on ● Video Link: https://www.youtube.com/watch?v=Ej2umOolv6I



Game:
Overload (2017)
Duration: 5:53
45 views
1


Recently came into possession of a Tobii 4C eye tracking device and obviously wanted to learn a bit more about what I'm looking at while doing a standard CM run. My posture's pretty significantly off in order for the trackers to work which throws my game a bit, but otherwise this is pretty typical (within 10k of my PB, 30 of current WR).

Blue bubble is obviously where I'm looking -- it's pretty precise and neat to watch! Expect this to make a regular appearance on stream, especially if/as/when I can get things set up egonomically.

Overload at least partially supports the device, probably the most game-affecting of which is secondary-at-gaze: missiles will launch where the player is looking. Didn't notice this was active at the time but it's on by default and really intuitive! I'm retrospectively a bit skeptical I could make a WR run using it but I got pretty close to PB on just the third attempt with it running so who knows, maybe it's a huge advantage! The trackers can also orient your headlight and make UI callouts as you look at them (dimming grouped elements not being looked at, except for the reticle).







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CHILLY BUS
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CHILLYBUS
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eye tracking
tobii 4c
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overload
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descent 4
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CHILLYBUS currently has 6,501 views spread across 69 videos for Overload. His channel uploaded 23 hours worth of Overload videos, roughly 56.93% of the content that CHILLYBUS has uploaded to YouTube.