Overwatch - Play of the Game Highlight Clip | Wrecking Ball Gameplay #shorts POTG 45

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Overwatch 2 (formerly Overwatch)
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►Overwatch #shorts Clip

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Wrecking Ball rolls across the battlefield, using his arsenal of weapons and his mech’s powerful body to crush his enemies.

As an offense-oriented tank hero, Wrecking Ball's greatest strength lies in his high mobility, which he uses to disrupt the enemy team by forcing them out of position and initiating team fights. A good Wrecking Ball is excellent at establishing area control, knowing when and how to engage and disengage the enemy to create opportunities for his teammates. He can do so at will by switching between walker and ball mode as the situation changes. The dual machine guns deployed in walker mode provide a hitscan-ranged attack in exchange for mobility, while ball mode allows Wrecking Ball to damage enemies up close and quickly travel across the battlefield. Wrecking Ball's grappling hook allows him to tether to a surface to either gain vertical positioning and acceleration or to inflict contact damage within an area at top speed. Should he find himself outnumbered, Wrecking Ball can generate temporary shields to block incoming damage, which increase with the number of enemies nearby. Lastly, Wrecking Ball has strong area denial by deploying a mine field, which inflict heavy damage to any enemy that comes into detonation range.

While Wrecking Ball is a more mobile tank than Winston, he has no means of directly protecting his teammates from damage, making him a poor choice as a solo tank. His high dependency on his abilities and mobility makes him a sitting target when they are being limited or disabled. Furthermore, his massive size also makes him an easy target for the enemy team to focus fire if he cannot escape.

Weapons & Abilities
Quad Cannons: Wrecking Ball's primary fire.
Due to its low damage, fast fire rate, and relatively low ammo, it is meant for short engagements. Target low-health enemies such as ones damaged by Piledriver.
Quick melee can help with the damage.
Quad Cannons automatically reload if Wrecking Ball is in Roll mode.
Quad Cannons are for the most part ineffective against barriers and high-HP targets.
Grappling Claw: Wrecking Ball's mobility ability that enables him to swing.
It allows Wrecking Ball to get to the objective far quicker than most heroes in the game.
Its short cooldown means Wrecking Ball can engage with it, and then disengage with it.
By attaching to a pillar or even the payload, terrain permitting, Wrecking Ball can swing indefinitely.
Wrecking Ball can contest the objective, damage and knock back enemies, and build ultimate charge while doing this. (However, it can make him vulnerable to stuns or knockback effects.)
Roll: Wrecking Ball turns into a ball with increased mobility.
As a ball, Wrecking Ball's default speed is much faster than other heroes. He can use this to disengage from a fight.
While in roll mode, Wrecking Ball has no critical hitbox.
If Wrecking Ball is being frozen by Mei, use Roll to prevent her (or her teammates) from headshotting.

System requirements:

MINIMUM:
OS: Windows 7 / 8 / 10, 64-bit
Processor: Intel Core i3 / AMD Phenom X3 8650
Graphics: Nvidia Geforce GTX 460 / ATI Radeon HD 4850 / Intel HD Graphics 4400
Memory: 4 GB RAM
Hard Disk: 30 GB available space
Broadband internet connection
Screen resolution: 1024x768

Recommended
Processor: Intel Core i5 / AMD Phenom II X3
Graphics: Nvidia Geforce GTX 660 / AMD Radeon HD 7950
Memory: 6 GB RAM




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