[PA] [Melodical Escapism] Immune - One Life & Review

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Published on ● Video Link: https://www.youtube.com/watch?v=LGLJUyMC9Rc



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Review
Duration: 2:42
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God, this level is a cluster... is a dumpster fire of spaces that are too tight. So let's just hop in, shall we?

The water segments are just tiring, honestly. The moving blocks in the middle at 0:25 or on the sides at 1:30 makes the entire space feel like it's supposed to be much larger, yet you're confined to relatively small spaces. The first segment feels a little better, since one side of the screen is TECHNICALLY open, even if you don't want to go there due to the spikeballs coming from that side. Oh, and it doesn't have huge slow-moving boxes that block off 1/3rd of your already small play area.

2:07 - when the little box you're stuck in starts moving? No warning? Cmon, oldest trick in the book, you could just add even a little something to show it's gonna happen. The box spinning is hardly anything, especially for the small space.

2:26 is another poor transition. It DOES warn you, and for that I thank the level creator; but with how small an area you have to start off with, mixed with how little time to move you actually have, it's easier to get hit right as the expanding box spawns in. That's kind of annoying.
Speaking of 2:26, from there on till the end of the level is one of the most annoying parts of the level. I think that title actually goes to 1:30, but here? It still gets kinda overwhelming. Keeping track of attacks from three sides, with two being randomized, gets a bit hard to keep track of.

Note: I recorded this on 12/12/2019. It's been some time. I can remember most of what I liked and hated about this level, but take it with a slight grain of salt.

Song:
https://www.youtube.com/watch?v=NOYqf3mJkSA

Artist:
https://www.youtube.com/channel/UCSlB3-zhZ0CvE8JYFTMzQfA
https://soundcloud.com/shirobon
https://shirobon.bandcamp.com/