Pac-Man 2: The New Adventures Part 1. A quick milk run. (New Game)

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Published on ● Video Link: https://www.youtube.com/watch?v=7CgKJjdNqVE



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Let's Play
Duration: 31:12
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Part Synopsis: Pac-Man goes over the tutorial with the player about how to guide him to the objective alongside the gameplay mechanics. Throwing him a power pellet becomes required when three ghosts crash the scene, needing to be driven off. Ms. Pac-Man calls him inside once clear. Their house is out of milk and Pac-Baby is still hungry. He's tasked with getting more from the farm next door. Going on a detour in the other direction, he finds a neighbor who’s struggling to move the couch in her living room. After Pac-Man does the heavy pushing for her, Lucy rewards him with an arcade cartridge. Continuing left, a few random obstacles are encountered.

Passing through the park, Pac-Man enters an arcade and inadvertently starts the 1980 original release. Only the first stage is actually beat. Leaving then finally reaching the farm, a spare bottle is used on a nearby cow to fill it up. Returning home, the baby devours its contents, thus finishing the first act/mission. The four ghosts meanwhile are punished for their failure to deal with the protagonist. In Act 2, it's Lucy's birthday and Ms. Pac-Man requests a flower from the mountains be retrieved from the mountains as a gift. She also hands over a ticket to use the lift. Multiple forms of danger exist here. Going off track, Pac-Man ends up outside a Dangerous Cave. Now forced into a mine cart excursion to which has to be completed in full without failing to keep playing the game.

Playthrough Information: This is not a blind let's play. I previously experienced this for the first time on its original release for SNES. This playthrough will cover the main acts until the story is done. It won't feature every interaction/fail possible. They will be featured at my discretion. Being a complex retro title, it's been said no one truly knows how to get 100% completion regardless. All videos will include full commentary and webcam usage. Gameplay shown on Wii U Virtual Console with the screen reformatted to be stretched full.

About Game: Pac-Man 2: The New Adventures, known in Japan as Hello! Pac-Man, is a 1994 side-scrolling point-and-click adventure game in the Pac-Man series developed and published by Namco. Instead of being a maze game like the majority of its predecessors, Pac-Man 2 incorporates light point-and-click adventure game elements. The game borrows its structure and certain elements from Pac-Land, and also appears to contain certain elements from the animated series, such as Pac-Man's family and a main villain commanding the ghosts. The game was released in 1994 for the Super Nintendo Entertainment System, and was released for the Sega Genesis exclusively in the US.

Plot: After an introductory sequence in which Pac-Man introduces himself and the game's mechanics, the plot unfolds as a loosely connected series of misadventures stemming from Pac-Man's quest to complete tasks for his family, all while the ghosts and their mysterious leader plot to destroy him. Pac-Man is first tasked with finding milk for Pac-Baby, which he procures from the local farm. Sometime after, Pac-Man is asked by Ms. Pac-Man to pick a special flower for Lucy, a friend of Pac-Jr's, for her birthday.

Pac-Man is given a trolley ticket which he uses to venture into the nearby mountains, hang-gliding and dodging ghosts and boulders as he searches for the flower. Upon returning home with the flower, Pac-Man is exasperated to find that Lucy's party has already started and that she has already been given another flower. Sometime after, Pac-Jr comes home very sad and tells his father that his guitar was stolen by ghosts while he was in Pac-City. Pac-Man is given a train ticket to travel to the city, where he takes on the ghosts; disguised as a security guard, to get the guitar back.

In the final segment of the game, Pac-Man discovers from a news report that the ghosts are stealing ABC gum from children all over Pac-City, at which point the Ghost Witch of Netor takes over the broadcast and challenges Pac-Man to face her and her newly created Gum Monster. He sets off to work his way through the abandoned factory where the monster is being created. Pac-Man eventually reaches the secret hideout of the Ghost Witch, in which a final battle between Super Pac-Man and the Gum Monster takes place. Super Pac-Man defeats the Gum Monster, with the Ghost Witch and her minions fleeing to plan their next scheme. Despite not being able to save the children's ABC gum, Pac-Man is congratulated by the town and his family as a hero.

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#pacman
#snes
#wiiu
#gamingcommentary
#playthrough
#videogames
#virtualconsole
#gaming
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