[PAD] Zeus Verse x Yog-Sothoth support - Cosmic Trinity Annihilation farming
REUPLOADED for a revised build, fixing some inherits on P2 and P3.
Multiplayer Ultimate Descended Rush farming for Extra Latent(Coin) Tamadras.
A note before jumping to the imformation:
- P1 should be the Yog-Sothoth boss killer. WHAT YOU SEE IN THE VIDEO IS NOT A OPTIMIZED ONE - If you have Pixel Cloud for instance, please use something else than what I use in the video. My version is just the last-resort that you can build if you unfortunately lack Cloud/Lightning, and has a very rare chance of generating a bad board on Azathoth.
Now on to the information:
What is this for?
- This 3p build is for farming Extra-latent tamas which can appear on F2 ONLY. They could be sold for 10,000 MP or used to expand latent awakening slots on monsters. This is the best source of MP to farm if you are looking to do so.
Why Zeus-Verse? Why not Mitzusune(Blue) Hunter as P2 and P3 for poverty?
- Mitzusune Hunter can only do so much. The point is Yog-Sothoth cannot stall too long on a floor, or else that player will face a certain hit where they are forced below 80% consistently, rendering the boss-killer setup useless. Mitzusune is missing the crucial skill boost to pull his own weight for utility actives that support all sides. What Zeus-Verse does however is grant a poverty option for P2/P3 to not only match up with the consistency and speed of Yog-Sothoth, but to pull their own weight of one-shotting their respective floors, and popping actives whenever necessary to ensure they all make it to the final floor with Yog-Sothoth ready to kill.
How does the setup work?
- P1 is the Boss-Killer Yog-Sothoth. Players may risk running with Zeus-Verse style boss-killer setup, but this is VERY FRAGILE and Yog-sothoth honestly should be the only one doing this.
- P2 is the Orb-unlock Zeus-verse support, paired with Yog, and provides a damage buff + shield for floors 5 and 6 to ensure that the most tanky of spawns are a one-shot for themselves and P3. If there are locked orbs, P1 can let P2 take care of them with Diaochan before letting P1 kill the boss floor.
- P3 is the Fujin-Zeus-Verse Support. Simply put, their goal is to ensure Sopdet/Hanuman are dead. Yes, there is not a second fujin active, simply because utility can replace that so much better for hundreds of runs and the chances of Sopdet into Hanuman are ridiculously scarce of appearing. A damage buff is also placed on P3 for consistent damage.
What's the team for each side?
- P1 is the Yog-Sothoth boss killer setup, which many players(especially in JP) have already shown.
- P2 and P3 inherits are in the video.
The standard layout(assuming no annoying spawns):
F1: P1 Yog-Sothoth does his business and kills F1
F2: P2 kills extra latent/whatever spawn that appears
F3: P3 pops carat + board change if necessary for activation and kills
F4: P1 Yog-Sothoth does his business and kills this floor
F5: P2 pops carat and shield, kills this floor
F6: P3 pops board change, kills this floor
F7: P1 Yog-Sothoth does his business and kills boss
Some notable questions:
1. What's the deal with Equip Sumires?
- Additional SBR may be necessary! Ilmina for instance is seen in the video. She's a very good board changer due to her wide array of killer awakenings, but unfortunately she lacks SBR. To compensate for that issue, Equip Sumire is inherited on Zeus-Verse, board change, Fujin, etc.
2. I'm missing X, Y, Z, oh no I'm missing so much stuff compared to the inherits in the video or in description!!!!
- That is guaranteed to happen for nearly EVERYONE. And that's the beauty of PAD - Theorycraft yourself and see what you need. As long as you fulfill the basic requirements of:
----- 1 heal-active(Awoken Amaterasu, Ana Ceres, Ceres, Amaterasu)
----- 5 SBR somewhere on the entire team
----- At least 1 other board changer per team
----- Form of Follow-up attack awakening(Rushana is firstmost and always the best)
----- The utility options per each side(e.g. Carat can be replaced with Awoken Thor, Rathios with Enoch)
Then you are pretty much set. As shown for P3 in the video, Izzy does not run exactly to what the setup shows. Neither does DFM for P2 in the picture. But that's just to emphasize: That there is always flexibility, and it will always, ALWAYS vary on a person's box.
3. I got Myr/Khepri/Shuten Doji(and he placed up some dumb absorb on me). What do I do?
- Unfortunately for most cases and depending on your Yog-Sothoth P1 player, you're going to have to stall. All players should take the time to learn and understand the skill sets of Khepri and Myr. This will grant more room for error and decide who needs to match 2-sets of lights for heals, who needs to pass, etc. As always, COMMUNICATION IS IMPORTANT.
Music:
F-Zero GX - Aeropolis