Painting A Frustrating Picture | "Constance" Demo 2 — Playthrough & Feedback (August 2024)

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Constance presents you with a choice upon death: continue from the start of the room that you're in with only 60% health, or return to a savepoint and fight and platform your way back to where you died.

It's a novel and thematic choice, but one I feel will — when coupled with a punishing healing system where you cannot regain charges for healing in combat — ultimately backfire on the game.

Keep in mind this is probably a mechanic that gets expanded on throughout the game, but in the state it is presented in here, it is overly punishing and just plain not fun, which is a shame as otherwise the mechanics, art, and music are wonderful.

As a 2D handdrawn metroidvania, Constance will no doubt suffer many comparisons to the titan of the genre. I normally try and avoid these where possible, but it definitely feels like Hollow Knight does healing better that what is presented in this 45 minute slice of the game.

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GAME DESCRIPTION (from Steam):

Constance is a 2D hand-drawn action adventure featuring a paintbrush-wielding artist, striving to escape from a colorful but decaying inner-world, created by her declining mental health.

GAME FEATURES (from Steam):

► Become Paint
► Wield Your Brush
► Discover Yourself
► Strive for Balance
► Get Inspired
► Choice in Death
► Rich Imagined World
► Interactive Backstory

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00:00 - Intro
00:45 - Demo Begins
10:53 - Ability: Snapshot
13:25 - Ability: Paint Stab
16:26 - Pipes
38:59 - Boss
45:12 - Post-Boss Feedback

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#Constance #metroidvania #demo