
Panic 64 (Commodore 64) Playthrough
Around 1 hour 38 minutes to beat. Extremely irritating AI and control. Bombs take very long to detonate as well. I beat this game legit but lost the footage. This video shows what a successful playthrough might look like. I spliced together my successful footage from a save state practice session on Stage 4. Normally all my playthroughs are legit but I didnt want to complete this one again due to lost footage. Its not worth the time for this game.
Getting to Stage 5 was the Win Condition I went with. I based this off a TMR video. Usually those runs are pretty well researched for completion conditions in these old looping games. Im unsure if getting to stage 5 is really the loop in this game since the stages seem random each time. It does max out the amount of floors you can drop an enemy, which is 4. After each stage it takes an additonal floor to kill and enemy. The first stage enemies take 1 floor drop to kill and on stage 4 its 4 floors, the max. Difficult to determine if thats really the loop.
Stay tuned !!