Panic Attack!- Battle Update...2020
sooooo yes, I'm still working on Panic Attack!, the rpg I started last year. here's a really ROUGH look at combat. nothing has been balanced or tweak lol. just a showcase of some things. it's got shield breaks and turn order like Octopath Traveler. but instead of normal elements like fire, water, etc... each of the 6 are based on fighting game archtypes...
Power= something like Abigail from Street Fighter V
Dynamic= something like Carl Clover from BlazBlue
All-Rounder= something like Ryu from Street Fighter
RushDown= Strider from Marvel vs. Capcom
Grappling= Zangief from Street Fighter
and lastly Zoning= um... half of NRS characters lol.
to non fighting games, I'll do my best to explain these in game. that and the combo input system. Mike here has moves he can combo from that lead to unlocking hidden special moves that trigger an Action Cutin and whatnot.
If you watch this and have any questions, feel free to ask in the comment section and I'll do my best to answer them.
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