Part 1 of Animating Spiderman - Track Asset DAE

Published on ● Video Link: https://www.youtube.com/watch?v=bwxLZTGXHY0



Duration: 31:36
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https://1drv.ms/u/s!AoPEwcmh86n1lwz7PFpxUREe4L0n?e=apNwMF
*Place extracted folder in your levels art folder so that it has its own folder. Import in from Asset Browser

**This is a terrible video, but I know if I don't post what I made today I will likely procrastinate making a better video for another month. There are mistakes and unforeseen glitches that I do fix. Maybe this is good for some people to see. Never know if you will run into same problem.

This model did come from Blender Kit as a free model.

It's armature was causing deforming taffy syndrome on my animated mesh in the game. So I went back to Blender and told the armature to set origin to 3d curser and applied all transforms, and did the same thing with the mesh. That fixed the taffy problem. (stretching crazy) Just know that is not the solution to all the times models stretch crazy. It could be though. I will know next time it happens if the same thing will fix others.