Making Cobblestone Mesh for BeamNG - Fast Foward Video 5x (or 3x I forget)
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Published on ● Video Link: https://www.youtube.com/watch?v=acqdr68gn0w
This is using the Sculpting tool in Blender. Using a map for displacement of the stones, and then baking them to a texture. Then reducing poly count, adding a few LOD lower poly versions. Normally I bake from a high poly to a low poly model, but this time I did things a little backwards.
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