Part 2: Should You GM Triumph of the Tusk? GM Overview for Pathfinder 2nd Edition (SPOILERS)
An overview of the Triumph of the Tusk Adventure Path for Pathfinder 2nd edition to help prospective GMs decide if the campaign is a good fit for them and their players. THERE ARE SPOILERS!
See the Part 1 video here: • Should You GM Triumph of the Tusk? GM...
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00:00 Introduction
02:55 Backstory for Zagresh and Tar-Baphon
06:36 The AP's Final Chapter
15:50 Pro: Orc Culture
16:29 Pro: The War Council
18:09 Pro: Narrative Simplicity
19:39 Pro: Victory Point Consequences (sometimes)
22:37 Yes, It Starts With A Festival
24:03 ALL THE POINT SUBSYSTEMS!
25:46 A Very Linear AP
26:40 Confusing Text and Editing Mistakes
27:32 The Amazing Teleporting Ardax
28:35 The Splitskull Keep Map
33:38 Yundarga and Tulluk
37:30 The Amazing Teleporting Yundarga
37:16 Awareness Points Table Error (Event 3 or 5?)
39:56 The Mini-Adventures (Jobs)
43:16 Party Composition and Non-Orc Parties
46:40 Torrentmoot Opportunities
48:06 What to Run Before and After Triumph of the Tusk
51:15 When to Run Mini-Adventures (Jobs)
52:24 War of the Immortals
54:17 Close
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