Particles Case Study - The Legend Of Zelda: The Wind Waker

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Published on ● Video Link: https://www.youtube.com/watch?v=0IrCggoJCno



Duration: 10:17
77,662 views
2,874


In this first ever Visual Case Study, I attempt to recreate the bomb explosion effect from Wind Waker using Unity's Shuriken particle system.

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http://danjohnmoran.com/TutorialAssets/particles_case_study_1_assets.unitypackage

Music:
The Legend of Zelda: The Wind Waker OST - 2002
Kenta Nagata, Hajime Wakai, Toru Minegishi & Kōji Kondō

Ocean
Grandma
Hyrule Castle
Title







Tags:
Unity
Unity3D
Game Development
Programming
Particle Systems
Particles
Legend of Zelda
Wind Waker



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