Shaders Case Study - Stealth Games' XRay Vision

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Published on ● Video Link: https://www.youtube.com/watch?v=OJkGGuudm38



Duration: 7:30
59,676 views
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In this video, we explore how a common effect from Stealth Games could be realized in Unity.

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https://drive.google.com/drive/folders/0B53FgoEwVzoDTTd4VmsxQWNUdnM?resourcekey=0-FvdchAYkcaHa68DLzEx92w&usp=sharing

Music:
Deus Ex: Human Revolution, 2011
Michael McCann
Menu Theme

Additional Footage:
Deus Ex - https://www.youtube.com/watch?v=3WoaLJ10ZB8
Dishonored - https://www.youtube.com/watch?v=XJnw-gLSw7Q







Tags:
Unity
Unity3D
Game Development
Programming
Shader
Shaders
Graphics
Hitman
Dishonored
Deus Ex: Human Revolution
Stealth Games
X Ray



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