Shaders Case Study - Stealth Games' XRay Vision
In this video, we explore how a common effect from Stealth Games could be realized in Unity.
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https://drive.google.com/drive/folders/0B53FgoEwVzoDTTd4VmsxQWNUdnM?resourcekey=0-FvdchAYkcaHa68DLzEx92w&usp=sharing
Music:
Deus Ex: Human Revolution, 2011
Michael McCann
Menu Theme
Additional Footage:
Deus Ex - https://www.youtube.com/watch?v=3WoaLJ10ZB8
Dishonored - https://www.youtube.com/watch?v=XJnw-gLSw7Q
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