Particles with Bill Kladis | Feature Highlight | Unreal Engine
If you've been using the Unreal Engine for any sort of VFX work, you're probably familiar with ImbueFX, Bill Kladis' site for learning resources dedicated to the dark art of VFX / particle systems in UE. Follow along as Bill does a quick live tutorial on properly using refraction with particles, demonstrates some of the new features in Cascade being used in the new UT release (blueprints, lit particles, etc) and demos Jon Lindquist's new animated particle system being released with 4.8.
[00:00] Intro
[00:39] News
[07:00] Cascade and VFX
[50:42] Animated Particle System
[56:21] Q&A
News
East Coast Games Conference - https://www.unrealengine.com/blog/join-epic-games-at-east-coast-games-conf
Kinect 4 Unreal - https://www.unrealengine.com/blog/kinect-4-unreal-opaque-media
April Game Jam Announce - https://forums.unrealengine.com/showthread.php?65246-APRIL-GAME-JAM-Theme-to-be-announced-on-the-Apr-9th-Twitch-Livestream
Marketplace Content Release - https://www.unrealengine.com/blog/marketplace-content-release-april-2
4.7.4 Hotfix - https://forums.unrealengine.com/showthread.php?65340-4-7-4-Hotfix-is-live
Oculus Mobile VR Jam - http://vrjam.challengepost.com/
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