Patch 6.06 Is Out with a Few Solid Fixes for No Man's Sky's Latest Update!
Patch 6.06 is out for No Man's Sky and it has a few fixes you'll likely wish to know about for No Man's Sky's latest update, the Voyagers Update.
Lot's of Corvette related fixes as well as crash fixes and optimisations.
No Man's Sky Patch 6.06 Bug Fixes:
Fixed an issue which caused the mission board on a corvette to sometimes be inaccessible.
Fixed an issue which prevented fishing missions from being completed on a corvette.
Increase number of guns that visually fire on corvettes.
Fixed an issue with bobble head positions when placed in corvettes.
Fixed an issue that would respawn the player on an empty corvette landing pad when dying on a derelict freighter.
Fixed an issue which caused some corvette parts to be invisible when a save point was placed in the corvette.
Fixed an issue which could result in changing galaxy when warping as a passenger aboard a corvette.
Fixed an issue which could cause some elements of the user interface to be misaligned with the crosshair position in the corvette.
Fixed an issue which caused the option to recolour all parts on a corvette not to work correctly.
Fixed an issue that caused invisible collision around the round window base part.
Fixed an issue which caused blocking geometry to appear at the 4th rendezvous space station of the Corvette expedition.
Fixed an issue with freighter collision.
Fixed an issue causing The Anomaly landing pad display to be oriented incorrectly.
Fixed an issue that prevented some special cross-save customisation parts, such as the Jellyfish Tank helmet, from unlocking across all save games.
Fixed an issue that could cause you to be stuck when teleporting to your base from another system.
Fixed an issue that caused a black screen to appear during the star field loading screen.
Fixed an issue that could cause missing terminals on settlement buildings.
Improved reflection quality for the inventory preview viewer.
Fixed a Steam input issue.
General performance optimisations.
Fixed a performance issue which caused hitches when in the Anomaly.
Fixed a rare physics crash.
Fixed a rare issue that could cause the game to hang when using the terrain manipulator.
Fixed a number of other crashes.
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