Patchistory Gameplay Runthrough

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Published on ● Video Link: https://www.youtube.com/watch?v=Eegc1TSfvWQ



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A video outlining gameplay for the boardgame Patchistory. For more game info, https://www.boardgamegeek.com/boardgame/144041/patchistory

Part I: Gameplay Runthrough
https://www.youtube.com/watch?v=Eegc1TSfvWQ
https://www.youtube.com/watch?v=Xu6M2CTS8oY (static cam)

Part II: Extended Gameplay
https://www.youtube.com/watch?v=_cTwev8KwuU
https://www.youtube.com/watch?v=Co6NqI2wzck (static cam)

Part III: Final Thoughts
https://www.youtube.com/watch?v=5_iwoefVDwU
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Hey Everybody! Today Paulo Runs Through "Rahdo's Goofs"

If you find Goofs I didn’t notice Please leave Timestamps :)

Thank You

0:38 Deinko is Korean not Japanese

19:33 "Allowed" may not have been the right word, It's not meant to create a choice, it's used to show a benefit. Both figures go out onto the board. And you do want to do this, because even if you have a Worker that has no space to work, they can (in a 3- or 4-player game) be moved onto a Trade Route or in a later turn be put to work in another tile you patch that has a space for it and you avoid paying 4 food to do it...
the only way this wouldn't be a good thing is if you go past the 5th round without using that worker and I just don't think that's possible!







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